Research2026-09-14

Researchers measured symbol distribution in 29 ternary LLM models. Zeros accounted for up to 51.5% of all weights. They introduced BITCOS, a layout using a presence bitmap and a sign vector. BITCOS costs 2 minus zero density bits per weight. It beat five-trit packing in 26 of 29 tested models. It reached 1.485 bits per weight on the sparsest model. Optimized unpacking sequences were presented for AVX-512, AVX2 and Intel Xe2 GPUs. Matrix-vector multiplication kernels ran up to 1.28× faster. End-to-end inference showed up to 1.18× CPU and 1.27× GPU decode throughput gains.

What changed

Ternary LLMs used five-trit packing at 1.625 bits per weight.

What it unlocks

Storing ternary LLM weights below the 1.58-bit theoretical barrier.

  • 51.5% of weights are zero
  • 1.485 bits per weight on sparsest model
  • 1.28× faster ternary matrix-vector multiplication
  • 1.18× CPU decode throughput gain

Sources

Send this to someone who needs it

Shares the story and its sources. Nothing about you.

What does this mean for your job?

This is the story as everyone gets it. Once a week we send you the version written for your role — what changed, why it matters for the work you actually do, and one thing to try. Free while we tune it.